Visionary Render allows users to access and experience a real-time, interactive and immersive Virtual Reality (VR) environment created from huge 3D datasets. Users can work alone, in small groups, or collaborate with distant colleagues in a common virtual environment to perform detailed design reviews, rehearse in-depth training tasks, validate maintenance procedures or verify assembly and manufacturing processes. Headline Advances include:
Annotations
Ability to add text / image notes to Assemblies in the 3D scene.
New Tools tab, “Review”, to edit and interact
Annotations stick to their target when moved or animated
Can annotate immersively or via Lua scripts
Rendering
Physically Based Shading (PBS), bringing materials closer to their real life representation
Atmospheric Scattering
Screen-space reflections
Finger Tracking
Full finger tracking support for both hands
Pinch based object manipulation
Two handed avatar
New Immersive Drivers
LeapMotion, CyberGlove, ART Finger Tracking, 5DT glove, CyberTouch, VRPN and Oculus SDK 0.7
Gesture Recognition
Ability to record tracked gestures and poses with any tracked device
Gestures record wrist movement
Preset Undo/Redo gestures
Post Processing Effects
New library of pre-configured pixel shaders, Camera Motion Blur, FXAA, Depth of Field and Edge Detect which can be applied using a View Filter object in the Scene.
Editor that allows users to program their own shaders using the GLSL language